// Initialize performance monitoring document.addEventListener('DOMContentLoaded', () => { if (window.PerformanceOptimizer) { window.PerformanceOptimizer.initializeMonitoring(); // Run performance audit after page load window.addEventListener('load', () => { setTimeout(() => { window.PerformanceOptimizer.runPerformanceAudit(); }, 1000); }); } // Initialize multiplayer systems if (window.MultiplayerUI) { window.MultiplayerUI.initializeMultiplayer(); } }); // Multiplayer tab handler window.handleMultiplayerTab = function() { // First switch to the multiplayer tab if (window.switchCockpitTab) { window.switchCockpitTab('multiplayer'); } // Then show the multiplayer UI if (window.MultiplayerUI) { window.MultiplayerUI.showMatchmaking(); } else { // Show loading state in the tab content const container = document.getElementById('multiplayer-ui-container'); if (container) { container.innerHTML = `

๐Ÿš€ Multiplayer Arena Loading...

The real-time combat and matchmaking systems are initializing.

Please wait while we establish connections to the multiplayer servers.

`; } // Try to initialize again setTimeout(() => { if (window.MultiplayerUI) { window.MultiplayerUI.showMatchmaking(); } else { console.error('Failed to initialize multiplayer UI'); if (container) { container.innerHTML = `

โŒ Multiplayer System Error

Failed to initialize multiplayer systems. Please refresh the page and try again.

`; } } }, 3000); } }; // Legacy function for backward compatibility function showMultiplayerArena() { window.handleMultiplayerTab(); } />
SMUGGLER
LVL 1 0 / 100 XP
CREDITS
0 CR
REPUTATION
0
LOCATION
NEO-VEGAS
HEAT
0
CONNECTING...
500 CR
CREDITS: 0ยข
TIER: FREE
H: Hub โ€ข 1-6: Tabs โ€ข ESC: Close
>> MISSION_BOARD // AVAILABLE_CONTRACTS
CREDITS: 500 // REP: 0
>> STORE // CREDIT_BUNDLES_&_SYNDICATE_ACCESS
CREDITS: 500 CR
>> LOADING STORE...
Accessing payment systems...
SECTOR: NEO-VEGAS // HEAT: 0% >> NEWS: PATROLS INCREASED IN LUNAR SECTOR >> BOUNTY POSTED FOR [REDACTED] >>
CONNECTING...
>> LOADING DASHBOARD...
>> LOADING MARKET...
Initializing store interface...
>> LOADING CREW INTERFACE...
Accessing crew roster...
>> LOADING LOADOUT...
Initializing gear interface...
>> LOADING CONTRACTS...
Connecting to mission board...
>> LOADING ENGINEERING...
Initializing repair systems...
>> LOADING CRAFTING TERMINAL...
Initializing workbench...
>> LOADING SHIPYARD...
Connecting to hangar systems...
>> LOADING SERVICE RECORD...
Decrypting neural trophies...
>> LOADING SKILL TREES...
Initializing character development system...
>> LOADING CLOCKS...
Initializing progress tracking system...
>> LOADING MOVES...
Initializing action mechanics...
>> LOADING CHARACTER ECHO...
Initializing personality tracking...
>> LOADING NARRATIVE SYSTEMS...
Initializing story management...
>> LOADING GM TOOLS...
Initializing system management...

FINANCIAL MANAGEMENT

TOTAL DEBT: 0 โ‚ต
CREDIT RATING: EXCELLENT
MANAGEABLE

ENVIRONMENTAL HAZARDS

CURRENT HAZARD: NONE
EXPOSURE LEVEL: SAFE
RADIATION
0.0 mSv
TEMPERATURE
22ยฐC
ATMOSPHERIC
NORMAL

ACHIEVEMENT SYSTEM

0
ACHIEVEMENTS EARNED
0
TOTAL AVAILABLE
0%
COMPLETION

COMBAT ACHIEVEMENTS

SMUGGLING ACHIEVEMENTS

EXPLORATION ACHIEVEMENTS

MULTIPLAYER ARENA

Challenge other smugglers in real-time combat, team up for cooperative missions, or create custom rooms for friends.

Initializing multiplayer systems...

Setting up real-time connections and combat engine

ACCESSIBILITY SETTINGS

Customize your gaming experience for optimal accessibility and comfort.

VISUAL SETTINGS

AUDIO SETTINGS

CONTROLS

>
>> MISSION_LOG // ACTIVE_OPERATION
500 CR // 0 REP
>> MISSION_STATUS
-- NO ACTIVE MISSION --
Awaiting contract...
>> RESOURCES
HULL:
100%
FUEL:
100%
CREDITS: 500
>> PROGRESS
0% COMPLETE
>> SYSTEM_LOG // AUTO_SCROLL
[SYSTEM] Mission log initialized...
>> ACTIONS
>> ENCOUNTER_DETECTED
THREAT LEVEL:
--
Scanning for threats...
>> STAT_MATCHUP
REQUIRED STAT:
--
YOUR STAT:
--
TARGET NUMBER:
--
>> RESOLUTION
>> ROLL_SUMMARY
ROLL: --
TARGET: --
OUTCOME: --
>> LEVEL_UP // PROGRESSION_UNLOCKED
โ–ฒ
LEVEL --
You've gained experience and improved your capabilities.
>> STAT_POINTS_AVAILABLE
AVAILABLE POINTS: 0
Allocate points to increase your WITS, FIGHT, or SMOOTH stats.
>> ALLOCATE_STATS
WITS
0
Current: --%
FIGHT
0
Current: --%
SMOOTH
0
Current: --%
โš“ >> BLACKMARKET_SHIPYARD // VESSEL_ACQUISITION
AVAILABLE_FUNDS: 0 โ‚ต
>> AVAILABLE_INVENTORY 6 VESSELS
AXIS_Y: STABLE
SCALE: 1:50
SELECT A VESSEL
---
ASKING PRICE: --- โ‚ต
>> PERFORMANCE_METRICS
>> DEALER_NOTES
Browse the catalog and select a vessel to view specifications.
>> TRANSACTION_LOG
> SYSTEM: DEALERSHIP TERMINAL ONLINE
> AWAITING PILOT CREDENTIALS...
๐Ÿ‘ค
"Welcome to Blackmarket Shipyard. Cash only. No questions asked. Pick your ride, spacer."
[SYSTEM] NEON VOID HUD INITIALIZED - WELCOME TO THE CYBERPUNK FUTURE
[NARRATIVE] You awaken in the neon-lit underbelly of Neo-Vegas, the hum of machinery echoing through the cold night air...
>